House Pontevecchio

If any of Terranuova's Houses can be said to have a "noble" heritage or reputation, House Pontevecchio is probably the grandest. Its Familiares have a tendency to be magical savants - that, or they are simply getting excellent training.

The Pontevecchio mindset is metaphorically and literally straightforward: they are well known for building long, linear roads and causeways, as well as erecting a large border wall between the Heath and their family lands. It's hoped that Pontevecchio infrastructure will some day unite Ladinh.

House Pontevecchio has a longstanding and close relationship with Cartel del Flor - whose crest features on House Pontevecchio's coat of arms. The del Flor and Pontevecchio mages worked together to create the artificial island of Terabitia, a modern marvel of engineering.

Guests of House Pontevecchio are advised to pay attention to etiquette, be respectful and to not push negotiations too far. Once the Matriarch puts forward an offer, it's considered to be final. House Pontevecchio will, in return, be scrupulous with their clients.

Key facts
Coat of arms: Pontevecchio portcullis, with del Flor flowered crown

Family motto: Avanti

Leaders:

 * Paterfamilias: Duco Filippa Maria Pontevecchio
 * Matriarch: Ducesza Livia Alessa Pontevecchio

Cities:

 * Pontevecchio
 * Terabitia (shared with Cartel del Flor)
 * Subura

Other Familiares and characters
Tribune of the Youth: Lodovico "Agnello" Pontevecchio
 * Sira Ginevra Pontevecchio
 * Siro Bembo Pontevecchio

Lares: (all Cartel del Flor members)
Consigliere: Fra. Girolamo Falo Gang: "gli Scarsi"
 * DomNa Caramia del Flor
 * Dom Luis del Flor
 * Carabosse (del Flor cleric)
 * Dom Joao del Flor
 * Lorenzino di Credenza (second-rate painter)
 * Penombra - Terabitian mage
 * Siro Leonato Pontevecchio - Roadbuilder, New Albion

Specialities

 * Magic School: Cross-disciplinary: all ray/linear spell shapes. Divination along latitude or ley lines only.
 * Cleric Domain: Light
 * Great Works: Familiares can spend time and financial resources to create magic rituals for engineering masterworks that will reshape the land. Each project is special and may require the support of outside parties.