The Cartels of Ladinh

There are four elven Cartels operating in Ladinh. Each is culturally distinct and seeks to influence the world in its own way.

The Cartels did not come from noble elven stock. In fact, Ladinh elves' heavy use of glamour magic would indicate they are trying just a bit too hard to appear glorious. Cartel leaders seem keen to preserve their elven heritage, even if this risks inbreeding and danger to the lines of succession.

Ladinh elves are colloquially known as Green Elves - possibly belying their origins as pastoral fey, or else a crude joke - for archaeologists theorise that modern elves could be an evolutionary offshoot of the goblinoid races. You definitely don't want to say that to an elf's face...

The joint arms represent - in quatrefoil - the four Cartels, with the lost Motherland at the centre.

Cartels Vilaverde, Cachot and del Flor are all obvious expansionists. Vilaverde had the initial lead on sea exploration but has ended up with some difficult colonies. Cachot found a foothold in Garland and has designs upon New Abion. Cartel del Flor have created their own magical utopia, the artificial island of Terabitia, with the help of their human allies House Pontevecchio. Cartel Cimmaron isn't making a grab for colonies but rather, resources - pushing the borders of Gopniki Okrug and even Voyivod in its quest for more minerals and grazing land.

The four Cartels

Vilaverde

Cachot

Cimmaron

del Flor