Yazid

Yazid race template
The Yazid are an offshoot of the dwarven races, who primarily worship Elo. They live in the Hot Lands, Ereb and the Badlands. Their main base of operations is Zion Citadel.

Because of their skill with stone and engineering, Yazid are acknowledged masters of locating water and digging wells. The importance of water to desert peoples gives the dwarves some social standing, despite their unorthodox beliefs and tendency to talk to Abyssals.

Racial Traits

 * +2 Constitution, –2 Dexterity: Yazid are tough enough to survive the brutal environment of the desert, but they're lacking in nimbleness.
 * Humanoid Type (Dwarf). Size: Medium.
 * Base land speed is 20 feet. Yazid don't get speed penalties if encumbered or stuck in a sand dune
 * Darkvision up to 60 feet.
 * Weapon Familiarity: Janbiya (think the Saudi dagger) as well as the traditional crook and hammer of our Terranuovan dwarves.
 * Stability: +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground
 * Heat Endurance: +4 racial bonus on Fortitude saves made to resist the effects of hot weather.
 * Monotheism: +2 bonus on saving throws against pagan spells and spell-like effects.
 * +1 racial bonus on Appraise checks that are related to stone or metal items.
 * +2 racial bonus to Survival (Desert) checks, including dowsing for water.
 * Automatic Languages: Marav, Covenant, Abyssal. Extras: Tetouani, Linguafranca, Ancient Dwarven
 * Favored Class: Fighter. A multiclass Yazid's fighter class does not count when determining whether they take an XP penalty for multiclassing.

Elo religion, Yazid style
Yazid are by their own definition "not so much abyssal worshippers as abyssal propitiators". Certainly, there are no gods but Elo to them - but the dwarves who made it out to the badlands of Terranuova's northern reaches are in no doubt that devilish forces are real and worth acknowledging. The Yazid vigorously worship Elo in his context of "Elo is Eternity", aiming to make necessary compromises to prolong his worship and their survival. At the same time Yazidi clerics sacrifice to the abyssal creatures of the northern badlands - making the best of a difficult coexistence. A few enterprising priests even manage the doublethink of venerating a lawful god while entering into a Faustian pact with some Terranouvan devil. Yazid iconography still adopts a three-pronged style, but the outer prongs can resemble horns: in dry season, three staves replace the triple candles of Elo.